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Ghost in the Shell - Shelling Sequence

The original shelling sequence created by Mamoru Oshii and the Studio I.G. team, was a stunning achievement. In developing concept art for the live action counterpart, we created detailed descriptions of the steps within the process and then attempted to echo the tone of the original anime sequence with bold, graphic compositions. Illusions of scale and distance were applied and physical sciences such as fluid dynamics and acoustic resonance were referenced. The lenses and colour palette of Stanley Kubrick's films were also a major influence.

©2016 Paramount Pictures & DreamWorks Pictures.

Brain Seating - Artist: Jeremy Hanna

Brain Seating - Artist: Jeremy Hanna

Muscle Intermediate - Artists: Jeremy Hanna + Andrew Baker

Muscle Intermediate - Artists: Jeremy Hanna + Andrew Baker

Observation/Analysis - Artist: Jeremy Hanna

Observation/Analysis - Artist: Jeremy Hanna

Entering Reflection - Artist: Jeremy Hanna

Entering Reflection - Artist: Jeremy Hanna

Echo Chamber - Artist: Jeremy Hanna

Echo Chamber - Artist: Jeremy Hanna

Echo Chamber - Artist: Jeremy Hanna

Echo Chamber - Artist: Jeremy Hanna

Peel - Artist: Jeremy Hanna

Peel - Artist: Jeremy Hanna

Shelling Reveal - Artist: Jeremy Hanna

Shelling Reveal - Artist: Jeremy Hanna

Sequence - Artists: Jeremy Hanna + Ben Hawker

Sequence - Artists: Jeremy Hanna + Ben Hawker